[Start of Your Main Phase] By trashing 1 Digimon
card with [Avian], [Bird], [Beast], [Animal] or
[Sovereign], other than [Sea Animal], in one of its
traits in your hand, reveal the top 4 cards of your
deck. Add 1 red card among them to the hand. Return
the rest to the bottom of the deck.
Inherited
[Your Turn] [Once Per Turn] When a card is removed
from your opponent's security stack, gain 1 memory.