[Start of Your Main Phase] If your opponent has a
Digimon, gain 1 memory.
[All Turns] When any of
your Digimon are played or digivolve, by suspending
this Tamer, until your opponent's turn ends, 1 of
your Digimon with [Guilmon], [Growlmon],
[Gallantmon] or [Megidramon] in its name or the
[Hero] trait gains <Blocker> and, if there are 10
or more total cards in both players' trashes, gets
+2000 DP.
Security
[Security] Play this card without paying the cost.